|
(Android5.1.1) 如何在开机动画时显示机器序列号
发表于 2017-3-14 10:49:09
浏览:8611
|
回复:3
打印
只看该作者
[复制链接]
楼主
之前做过的一个功能,在开机动画时显示当前主机的序列号。有其他会动态更新或者要显示当前机器特有信息在开机动画需求时,也可以借鉴此补丁进行实现。
- external/skia/include/core/SkBitmap.h | 2 +-
- frameworks/base/cmds/bootanimation/Android.mk | 3 +-
- .../base/cmds/bootanimation/BootAnimation.cpp | 164 +++++++++++++++++++-
- frameworks/base/cmds/bootanimation/BootAnimation.h | 7 +
- 4 files changed, 171 insertions(+), 5 deletions(-)
- diff --git a/external/skia/include/core/SkBitmap.h b/external/skia/include/core/SkBitmap.h
- index d3c33a8..a4a60c6 100644
- --- a/external/skia/include/core/SkBitmap.h
- +++ b/external/skia/include/core/SkBitmap.h
- @@ -13,7 +13,7 @@
- #include "SkImageInfo.h"
- #include "SkPoint.h"
- #include "SkRefCnt.h"
- -
- +#define SK_SUPPORT_LEGACY_SETCONFIG
- struct SkMask;
- struct SkIRect;
- struct SkRect;
- diff --git a/frameworks/base/cmds/bootanimation/Android.mk b/frameworks/base/cmds/bootanimation/Android.mk
- index 4a1a713..590a293 100644
- --- a/frameworks/base/cmds/bootanimation/Android.mk
- +++ b/frameworks/base/cmds/bootanimation/Android.mk
- @@ -8,7 +8,8 @@ LOCAL_SRC_FILES:= \
-
- LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
-
- -LOCAL_C_INCLUDES += external/tinyalsa/include
- +LOCAL_C_INCLUDES += external/tinyalsa/include \
- + external/skia/include
-
- LOCAL_SHARED_LIBRARIES := \
- libcutils \
- diff --git a/frameworks/base/cmds/bootanimation/BootAnimation.cpp b/frameworks/base/cmds/bootanimation/BootAnimation.cpp
- index 0d6c78d..bb6a9c7 100644
- --- a/frameworks/base/cmds/bootanimation/BootAnimation.cpp
- +++ b/frameworks/base/cmds/bootanimation/BootAnimation.cpp
- @@ -79,6 +79,19 @@ namespace android {
-
- static const int ANIM_ENTRY_NAME_MAX = 256;
-
- +static const int SN_TEXT_SIZE = 30;
- +static const SkColor SN_TEXT_COLOR= 0xFFFFFFFF;
- +
- +#define EXPECT_NO_GL_ERROR(stmt) \
- + do { \
- + stmt; \
- + const EGLint error_code = eglGetError(); \
- + if (EGL_SUCCESS != error_code){ \
- + LOGD("GLTest: GL error code %d at %s:%d", error_code, __FILE__, __LINE__); \
- + __android_log_assert("GLTest", "GLtest", "GlTest"); \
- + }\
- + } while(0)
- +
- // ---------------------------------------------------------------------------
-
- BootAnimation::BootAnimation(bool shutdown) : Thread(false), mZip(NULL)
- @@ -214,12 +227,12 @@ status_t BootAnimation::initTexture(const Animation::Frame& frame)
- {
- //StopWatch watch("blah");
-
- - SkBitmap bitmap;
- + SkBitmap bm;
- SkMemoryStream stream(frame.map->getDataPtr(), frame.map->getDataLength());
- SkImageDecoder* codec = SkImageDecoder::Factory(&stream);
- if (codec) {
- codec->setDitherImage(false);
- - codec->decode(&stream, &bitmap,
- + codec->decode(&stream, &bm,
- #ifdef USE_565
- kRGB_565_SkColorType,
- #else
- @@ -236,6 +249,24 @@ status_t BootAnimation::initTexture(const Animation::Frame& frame)
-
- // ensure we can call getPixels(). No need to call unlock, since the
- // bitmap will go out of scope when we return from this method.
- + SkBitmap bitmap;
- + bitmap.setConfig(SkBitmap::kARGB_8888_Config, bm.width(), bm.height());
- + bitmap.allocPixels();
- + SkGraphics::Init();
- + SkCanvas canvas(bitmap);
- + SkPaint textAttribs;
- +
- + canvas.drawBitmap(bm, 0, 0,
- + &textAttribs);
- +
- + textAttribs.setColor(SN_TEXT_COLOR);
- + textAttribs.setTextSize(SkIntToScalar(SN_TEXT_SIZE));
- + char serialno[PROPERTY_VALUE_MAX];
- + property_get("ro.serialno", serialno, "") ;
- + canvas.drawText(serialno, strlen(serialno), SN_TEXT_SIZE/2, bm.height()-SN_TEXT_SIZE/2,
- + textAttribs);
- +
- +
- bitmap.lockPixels();
-
- const int w = bitmap.width();
- @@ -497,6 +528,8 @@ bool BootAnimation::android()
- {
- initTexture(&mAndroid[0], mAssets, "images/android-logo-mask.png"); // texture_object_mask
- initTexture(&mAndroid[1], mAssets, "images/android-logo-shine.png");
- + initSerialnoTexture(&serialnoTexture);
- +
- mBMPWidth = mTexWidth = mBMPHeight = mTexHeight = 1;
- getTexCoordinate();
-
- @@ -636,6 +669,11 @@ bool BootAnimation::android()
- GL_UNSIGNED_SHORT, // type
- indices); // indices
-
- + glDisable(GL_SCISSOR_TEST);
- + glEnable (GL_BLEND);
- + EXPECT_NO_GL_ERROR(glBindTexture(GL_TEXTURE_2D, serialnoTexture.name));
- + EXPECT_NO_GL_ERROR(glDrawTexiOES(0, 0, 0, serialnoTexture.w, serialnoTexture.h));
- +
- /*-----------------------------------*/
-
- EGLBoolean res = eglSwapBuffers(mDisplay, mSurface);
- @@ -652,6 +690,7 @@ bool BootAnimation::android()
-
- glDeleteTextures(1, &mAndroid[0].name);
- glDeleteTextures(1, &mAndroid[1].name);
- + glDeleteTextures(1, &serialnoTexture.name);
- return false;
- }
-
- @@ -962,7 +1001,7 @@ bool BootAnimation::movie()
- } while (err<0 && errno == EINTR);
- }
-
- - checkExit();
- + checkExit();
- }
-
- usleep(part.pause * ns2us(frameDuration));
- @@ -983,7 +1022,126 @@ bool BootAnimation::movie()
-
- return false;
- }
- +status_t BootAnimation::initSerialnoTexture(Texture* texture)
- +{
- + glShadeModel (GL_FLAT);
- + glDisable (GL_DITHER);
- + glDisable (GL_SCISSOR_TEST);
- + glClearColor(0, 1, 0, 1);
- + glClear(GL_COLOR_BUFFER_BIT);
- + SkGraphics::Init();
- + SkBitmap bitmap;
-
- + LOGD("initSerialnoTexture mWidth:%d,mHeight:%d",mWidth,mHeight);
- + bitmap.setConfig(SkBitmap::kARGB_8888_Config, mWidth, mHeight);
- + bitmap.allocPixels();
- +
- + if(!initTexture(&(*texture), bitmap))
- + {
- + LOGD("GLTest: Unable to create a texture that is backed by SkBitmap");
- + return false;
- + }
- +
- + SkCanvas canvas(bitmap);
- + SkPaint textAttribs;
- +
- + textAttribs.setColor(SN_TEXT_COLOR);
- + textAttribs.setTextSize(SkIntToScalar(SN_TEXT_SIZE));
- + char serialno[PROPERTY_VALUE_MAX];
- + property_get("ro.serialno", serialno, "") ;
- + canvas.drawText(serialno, strlen(serialno), SN_TEXT_SIZE/2, mHeight-SN_TEXT_SIZE/2,
- + textAttribs);
- +
- + return initTexture(&(*texture), bitmap);// Upload bitmap into canvas
- +
- +}
- +
- +status_t BootAnimation::initTexture(Texture* texture, const SkBitmap &bitmap)
- +{
- + bool result = true;
- + SkAutoLockPixels alp(bitmap);
- +
- + const int w = bitmap.width();
- + const int h = bitmap.height();
- + const void* p = bitmap.getPixels();
- + int tw = 1 << (31 - __builtin_clz(w));
- + int th = 1 << (31 - __builtin_clz(h));
- + if (tw < w)
- + tw <<= 1;
- + if (th < h)
- + th <<= 1;
- +
- + if (NULL == texture)
- + {LOGD("GNULL == texture");
- + return false;
- + }
- + LOGD("texture->name %d",texture->name);
- + if (texture->name != 0)
- + {
- + glBindTexture(GL_TEXTURE_2D, texture->name);
- + switch (bitmap.getConfig())
- + {
- + case SkBitmap::kA8_Config:
- + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h, GL_ALPHA, GL_UNSIGNED_BYTE, p);
- + break;
- + case SkBitmap::kARGB_4444_Config:
- + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, p);
- + break;
- + case SkBitmap::kARGB_8888_Config:
- + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, p);
- + break;
- + case SkBitmap::kRGB_565_Config:
- + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, p);
- + break;
- + default:
- + break;
- + }
- + }
- + LOGD("texture->w:%d,texture->h:%d",texture->w,texture->h);
- + GLint crop[4] = { 0, h, w, -h };
- + texture->w = w;
- + texture->h = h;
- +
- + glEnable (GL_TEXTURE_2D);
- + glGenTextures(1, &(texture->name));
- + glBindTexture(GL_TEXTURE_2D, texture->name);
- +
- + switch (bitmap.getConfig())
- + {
- + case SkBitmap::kA8_Config:
- + glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, w, h, 0, GL_ALPHA, GL_UNSIGNED_BYTE, p);
- + break;
- + case SkBitmap::kARGB_4444_Config:
- + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, p);
- + break;
- + case SkBitmap::kARGB_8888_Config:
- + if (tw != w || th != h)
- + {
- + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tw, th, 0, GL_RGBA,
- + GL_UNSIGNED_BYTE, 0);
- + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h, GL_RGBA,
- + GL_UNSIGNED_BYTE, p);
- + }
- + else
- + {
- + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, p);
- + }
- + break;
- + case SkBitmap::kRGB_565_Config:
- + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, w, h, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, p);
- + break;
- + default:
- + break;
- + }
- +
- + glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
- + glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- + glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- + glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- + glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
- + LOGD("result :%d",result);
- + return result;
- +}
- /* ############################################################################################# */
-
- int64_t BootAnimation::getFileSize(int fd)
- diff --git a/frameworks/base/cmds/bootanimation/BootAnimation.h b/frameworks/base/cmds/bootanimation/BootAnimation.h
- index 5663dba..1a78d69 100644
- --- a/frameworks/base/cmds/bootanimation/BootAnimation.h
- +++ b/frameworks/base/cmds/bootanimation/BootAnimation.h
- @@ -26,6 +26,10 @@
- #include <EGL/egl.h>
- #include <GLES/gl.h>
-
- +#include "SkCanvas.h"
- +#include "SkGraphics.h"
- + #include "SkBitmap.h"
- +
- class SkBitmap;
-
- namespace android {
- @@ -84,6 +88,8 @@ private:
-
- status_t initTexture(Texture* texture, AssetManager& asset, const char* name);
- status_t initTexture(const Animation::Frame& frame);
- + status_t initTexture(Texture* texture, const SkBitmap &bitmap);
- + status_t initSerialnoTexture(Texture* texture);
- bool android();
- bool readFile(const char* name, String8& outString);
- bool movie();
- @@ -114,6 +120,7 @@ private:
- int mTexHeight;
- int mBMPWidth;
- int mBMPHeight;
- + Texture serialnoTexture;
-
- template<class T>
- void exchangeParameters(T* x, T* y) {
- --
- 1.7.9.5
复制代码
|
|