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发表于 2017-4-11 15:45:46
只看该作者
7#
网络可用, 分辨率不能改, 安装beta版测试固件 使用GLMARK2-ES2分数47分, 是否正常?
firefly@firefly:~$ glmark2-es2
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glmark2 2014.03+git20150611.fa71af2d
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OpenGL Information
GL_VENDOR: ARM
GL_RENDERER: Mali-T860
GL_VERSION: OpenGL ES 3.2 v1.r13p0-00rel0-git(9a84806).3f1d5bb367a82ffee80da72cf5fca604
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[build] use-vbo=false: FPS: 57 FrameTime: 17.544 ms
[build] use-vbo=true: FPS: 54 FrameTime: 18.519 ms
[texture] texture-filter=nearest: FPS: 53 FrameTime: 18.868 ms
[texture] texture-filter=linear: FPS: 55 FrameTime: 18.182 ms
[texture] texture-filter=mipmap: FPS: 53 FrameTime: 18.868 ms
[shading] shading=gouraud: FPS: 51 FrameTime: 19.608 ms
[shading] shading=blinn-phong-inf: FPS: 52 FrameTime: 19.231 ms
[shading] shading=phong: FPS: 54 FrameTime: 18.519 ms
[shading] shading=cel: FPS: 52 FrameTime: 19.231 ms
[bump] bump-render=high-poly: FPS: 50 FrameTime: 20.000 ms
[bump] bump-render=normals: FPS: 51 FrameTime: 19.608 ms
[bump] bump-render=height: FPS: 54 FrameTime: 18.519 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 50 FrameTime: 20.000 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 30 FrameTime: 33.333 ms
[pulsar] light=false:quads=5:texture=false: FPS: 52 FrameTime: 19.231 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 39 FrameTime: 25.641 ms
[desktop] effect=shadow:windows=4: FPS: 57 FrameTime: 17.544 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 29 FrameTime: 34.483 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 29 FrameTime: 34.483 ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 30 FrameTime: 33.333 ms
[ideas] speed=duration: FPS: 50 FrameTime: 20.000 ms
[jellyfish] <default>: FPS: 46 FrameTime: 21.739 ms
[terrain] <default>: FPS: 20 FrameTime: 50.000 ms
[shadow] <default>: FPS: 41 FrameTime: 24.390 ms
[refract] <default>: FPS: 29 FrameTime: 34.483 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 50 FrameTime: 20.000 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 52 FrameTime: 19.231 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 53 FrameTime: 18.868 ms
[function] fragment-complexity=low:fragment-steps=5: FPS: 50 FrameTime: 20.000 ms
[function] fragment-complexity=medium:fragment-steps=5: FPS: 52 FrameTime: 19.231 ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 52 FrameTime: 19.231 ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 52 FrameTime: 19.231 ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 53 FrameTime: 18.868 ms
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glmark2 Score: 47
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